We drawed three different options of logos, so at the end we can select the best logo for us. Here you can see the logos we created:
Logo number 1 was Inspired on a film tape and was drawed by my partner Celia. The second logo was created by me, getting the idea of Media equipments because I like their design. Finally Marta designed the third logo, getting a fire representing action films which are her favorites. Our final decision Is Logo number 1.
I made this short film to practice different camera angles and shot, also I practice some editing techniques and sounds. This preliminary activity help me to have a practice before my final movie.
I made it In my house with the help of my brother and his girlfriend which are the two characters of the task. I enjoy it a lot!!
I chose this movie because I´ve been watching it since I was a child. It makes me feel part of the film. Also because I enjoy it a lot and its my favorite film. This scenes are taken In the astronomy room of the castle were they are (Hogwarts). Their costumes tell us how their personality Is, the young boy who wants to kill the old man Is wearing black clothes, that tell us he Is not a pacific boy, this hypothesis Is not always correct. The old man wears a tunic, we can see he Is very wise. Expressions are also very Important, the young boy show he Is scared because he need to kill the old man and he dont want to, but he need to do it otherwise he will be killed. Finally light Is a crutial factor, because it makes the characters have a more deep role. Here the scenes are with very little light because Is a dark moment.
At the beginning we have a very wide shot, the subject Is visible but the emphasis Is still on the placement
The next scene Is a wide shot, the subject takes up the full frame, or as much as comfortable possible. Continue to this scene we have a two-shot, which Is similar to the mid shot, but with two people.
In the next couple scenes we have a conversation between the characters and then a two-shot so we see both characters, the conversation continues and we have a mid shot of one character.
The conversation continues and the next different shot Is a medium close up shot, which Is half way between a mid shot and a close up, In the next scenes we have a wide shot and the subject takes the full frame
New characters appear and we saw a two-shot of 2 subjects ( An actual and a new one), the next scene following the two-shot Is a over-the-shoulder-shot, we are looking to the subject from behind various characters
Then we have a close-up shot of the first character who Is hiding, the scene you will see now Is a low-angle shot, Is a shot from a camera
angle positioned low on the vertical axis,
anywhere below the eye line, looking up. Psychologically, the effect of the low-angle
shot is that it makes the subject look strong and powerful.
We have a down angle shot which let us see the caracter who Is hiding watching whats happening from downstairs, next we have another low-angle shot to the subject who knows his friend Is hiding and watching everything
In the next seconds we see a over-the-shoulder-shot from another new character looking to the subject, next we have a medium close up of the face of the subject
Finally we have a wide shot of the subject who has been killed by another character.
The sound Is taken by the soundtrack of Harry Potter and the Half-Blood Prince, composed by Nicholas Hooper, alongside Alastair King.The soundtrack was released
on 14 July 2009, a day before the film's release, and was nominated for a Grammy Award for Best Score
Soundtrack Album for a Motion Picture. The soundtrack is critically acclaimed
and the most successful album of the series.
I chose this TV show because since I was little I saw it, its very funny for me and it entertains me a lot, and appart that I love the actors its a very interesting history and I always have good times when seeing it
Firstly we have a Wide Shot, showing three principle characters on a room of a house which are going to play Pictionary.
The next scene Is a Mide Shot of two of the characters, we have a shot reverse shot which let us see they are having a conversation.
The next scene Is a two-shot, similar to a wide shot but with two people, the man with the blue t-shirt Is having a conversation with his friend, the editing technique required Is the eyeline match.
This Is a over the shoulder shot looking from behind a person at a subject. Later we have another over the shoulder shots, because they are having a conversation. After the medium close p shot, you can only see half of the body.
Then we have a animation which rotates the image to change from one scene to another. This animation occurs at every scene when they want to change from scene to scene
The next scenes are only wide shots with many shot reverse because they are having a conversation.
The soundtrack Is people laughing which makes us see the scene in a more funny way and we enjoy it more.
Camerawork is very expressive and not natural. High
and Low angles can connote fear and nightmares.
The most important
shots is the one that show the audience the world from the monster´s eye.Handheld shots make
it difficlt for the audience to make out what is happening.Types of shots used
like ECU on a certain victim´s face can help the audience indentification with
horror and fear, and also to exclude any threats
Make up and Costume
It’s easy to say costumes and make-up are important because they’re scarier. The real answer is more important and can be broken down into a couple of parts. Firstly, filmmakers want you to know the difference between protagonists and antagonists. They will obviously make it obvious which side you should be rooting for throughout the movie. They want you to feel it in the pit of your stomach too. If the protagonists are weak and sweet you’ll feel sorry for them, so if anything bad happens you’ll feel even worse. You will be pulled into a world where you truly care about the wellbeing of fictional characters
Location
Generally, horror
movies enjoy placing their characters in a locale where there’s no one around
to help them.
For example the woods, a ghost town, a summer camp, a dormitory during
the off season, an abandoned amusement park or a house of the middle of
nowhere.
Isolation is key theme to horrors- so where is better than a cabin in the
woods? They usually run down and well lived in.
The cabin usually comes accompanied by no phone signal and something
creepy haunting it or a killer in a nearby cave. The horror is usually shot autumn/
winter time so there are leaves on the ground and the tree´s are bare.
Sounds
Audio is key wen editing,
using sound will help build suspense. Exaggerate diegetic sound will allow
tension to be created in the film. Also fast and loud non diegetic sound can
add to making the audience jump or fell scared. In some cases the sequence can
go completely silent in order to build suspense. The tone of a phone
going dead or just ringing is very ominous in horror films and often crops up
in the genre.
These are the credits at the start of a afilm or programme that
introduce the important roles,or in some cases the most famous actor/actress,
these noted roles consist of director, writer and main actors.
A film opening is the star of a movie it contains the: Title,
performers, writers, creators, formats, production and the editorial.
The opening credits:
Good examples
of film`s that has opening credits at the start and sets a good foundation
about the film using both diegetic and non-diegetic audio, ambient sound, good
editing cuts and effects and also camera angle, shots, movement and
positioning.
Setting the scene:
The Film
Opening is very important part of the movie because it sets the scene and shows
the viewer where it is based and what roughly is going on in the movie or what
has happened in the build up of te movie.
Showing the Genre:
Although most of the time the genre is known before the opening scene of
the movie, the opening can have a greaterinfluence upon it. For example a
horror movie, you will know before it start because of the music and the firts
shots and also the music.
Opening credit:These are the credits at the start of the film that introduce the
important roles in the film, like the most important actors, the writer, director etc..
In some firms these are shown at the
end or at he beginning of the film.
2. To set the scene: This shows the location and where the film
is going to take place.
3. To show the genre of the film: Although the genre is
normally known before you start the film, the opening scene can also have a
great influence on it. One example Is Halloween (1978), Its just a black
background with bold orange letters on it and a pumpkin on the left side.
Simple yet effective as pumpkins represent evil and are normally seen during Halloween.
This can also be done though the music used in the opening scene.
A good film opening is when:
When a film grabs your attention from the opening frame, knocks you out
of your seat , or even grinds you into it, you tend to remember it fondly, even
if the rest of it fails to measure up
The opening should tell us the genre of the film and the setting or
location
The opening may tell us one of the story lines of the movie to keep the
viewers watching and to give the audience a taster of the narrative
The opening should include many different techniques, from catchy music
to fast paced editing
The most important element to a good opening Is the element of suspense
Is an expression used to describe the design aspects of a theatre or film production, which essentially means which essentially means "visual theme" or "telling a story".
1.Settings &
Props:
Setting and Locations play an important part in film-making and are not
just "backgrounds
Sets are either built from scratch or a great deal of time is spent to
find a setting which alredy exist.
Settings can manipulate an auience by building certain expectations and
then taking a different turn.
2.Costume,
Hair and Make Up:
Costume, Hair & Make up act as an instant indicator to us of a
character`s personality, status and job.
It tells us immediately whether the film is set in the present and what
society or culture it will centre around.
Certain costumes can signify certain individuals.
3.Facial
Expressions & Bod Language:
Facial Expressions provide a clear indicator of how someone is
felling.
Body Language may also indicate how a character feels towards another
character or may reflect the state of their relantionship.
4.Positioning
of Character & Objects within a frame:
Positioning within a frame can draw our attention to an important
character/ object.
A film-maker can be use positioning to indicate relationship beteween
people.
5.Lighting
& Colour:
Lighting & Colour can be used to achive a variety of effects.
To hightlight important characters or objects within the frame.
To make character look mysteriou by shading sections of the face and
body.
To reflect a characters mental state or hidden emotions are certain
types of lightnings for example: if the character is happy the light will be
bright and if the character is sad or disturbed it will be dark.
Sound is really powerful
tool for storytelling and givingyour dilm impact. You
should plan the soundtrack indetail- don´t just add
anyy old music as an afterthought.
Some principle types are:
Dialogue: Conversation between two or more
persons.
Sound effects: Any sound,
other than music or speech, artificially reproduced to create an effect in a
dramatic presentation.
Diegetic Sound: Sound whose
source is vsble on the screen or whose source is implied to be present by the
action of the film. The sound whose source is neither visible on the screen no
has been implied to be represent in the action.
Non-Diegetic: Is represented as
coming from the a source outside story space. The sound whose source is neither
visble on the screen no has been implied to be present in the action.
Synchronous
sound: Sound thar appears to be matched to certain movements ocurring in the
scene, as when footsteps correspond to feet walking
Asynchronous
Sound: Sound which is indigenous to the action but not precisely synchronized
with the action.
Sound bridge: When the scene
begins with the carry-over sound from the previous scene before the new sound
begins.
Voiceover: The voice of an
unseen narrator speaking (as in a motion picture or television commercial) or
maybe the voice of a visible character (as in a motion picture) expressing
unspoken thoughts.
Camera shots are
used to demonstrate different aspects of a film's setting characters and
themes.
These are the main types:
Cutaway: A shot of something other than the subject.
Two-Shot: A shot of two people, similar to a mid shot.
Extreme Wide Shot: The view is far of the subject that
you can even see it.
Very Wide Shot: The subject is
visible(sometimes)but the emphasis is still on the placeng him in his
eviroment.
Extreme Close Up: Shows a extreme detail.
Cut-In: Shows some part of the subject in detail.
Wide Shot: The subject takes up the full
frame, or as much as comfortable possible.
Weather Shot: Background and also you choose different backgrounds to "explain" a situation. For example: A girl in a window crying, the weather will be rainy or cloudy.
Mid Shot: Show more details about the subject
and you have a better impresion.
Medium Close Up: Half way between a mid shot and a
close up.
Closeup: Takes the whole frame.
Over-The-Shoulder-Shot: Looking from
behind a person at the subject.
Point Of View Shot: Show where
the subject suposed to see.